Final Cut Pro Issues
Apr 12, 2018 Final Cut Pro has a rolling shutter feature that can reduce this motion distortion. Fix a clip with excessive shake or rolling shutter distortion If the clip isn’t already in your project, add it to the timeline, then select it. Final Cut Pro is a very popular application when it comes to editing videos on your Mac, but unfortunately a lot of users have encountered Media Compatibility Solutions Solving Compatibility Issues for All Formats, Editors, Devices &More.

Posted on by Updated Dec. 17, 2017, with link to Apple HDR White Paper and more news on High Sierra. Apple released the latest versions of Final Cut Pro X (10.4), Compressor (4.4) and Motion (5.4) this morning. I’ve had the opportunity to work with a pre-release version of these applications for a bit. Here are my reactions.
EXECUTIVE SUMMARY In a sentence, Apple has positioned Final Cut Pro X for the future. Yes, there are exciting new features, but the really hard work on the part of Apple’s developers was in upgrading the foundation of the application:. 360° VR editing, monitoring and export is now fully-supported. Color correction/grading is totally redesigned (color wheels are back!!).
HDR is now implemented across all three apps, via Rec. 2020 PQ and Rec. 2020 HLG. HDR media can now be viewed on an external HDR monitor.
HEVC and HEIF are now a fully-supported codecs (iOS 11 video is now supported). 8K video and projects are fully supported Each of these required, I suspect, extensive programming changes throughout the application. If you are not into HDR, or VR or HEVC, you can look at these core changes and say: “Is that all there is?” However, that’s the wrong perspective. What Apple has done is make sure that, as you and your projects evolve into these new media formats, FCP X will be ready and waiting for you. UPDATE: I’ve gotten a lot of questions about FCP X and High Sierra. FCP X 10.4 requires Sierra (10.12.4 or later). The only feature that requires High Sierra is HEVC encoding and playback.
VR does not require High Sierra. HDR and COLOR Libraries now support both SDR and Wide Gamut HDR color processing. This means we can set individual libraries to either Rec. 2020 PQ or Rec.
2020 HLG color space. Which allows us to edit, color grade and output a wide variety of HDR media.
HDR requires shooting at least 10-bit camera native media. The actual HDR look is created during color grading. Editing HDR material is the same as editing HD. UPDATE: Apple has published an 18-page white paper: Working with Wide Color Gamut and High Dynamic Range in Final Cut Pro X. It is worth reading –. Video scopes now display SDR or HDR values, depending upon the library and project settings, as well as the media you are editing. And, thinking of color grading – WOO-HOO!!
– color correction is now built into the Inspector – using the new Color Inspector. This allows us to use the traditional, and much maligned, Color Board – or – Color Wheels – or – Color Curves – or – Hue/Saturation curves. And, we can set a preference for our default color choice. Not being a colorist, this was my first exposure to Hue/Saturation curves – what they do is amazing. We can:. Select a hue, then replace it with a different hue. Select a hue, then change its saturation.
Select a hue, then change its brightness. Select a range of gray-scale values and change their saturation. Select a saturation level, then change it. Select an actor’s face, or any other specific color, and modify its saturation The more I played with this, the more I started giggling. This takes the capability of the original color mask and blows it out of the water. Plus, because color correction is now built into the Inspector, making changes is easier than ever.
Maybe I should also mention that color correction settings can now be keyframed, that multiple color effects can be applied to the same clip, and that color and shape masks still exist. Yeah, these new color changes are stunning. Cool Note: Apple added a color picker to the Balance Color effect. This converted the automated color correction tool from “close-to-useless,” to “AMAZING!!!” With one click you can color balance a shot and, this time, it works great! This did not make the “Top New Features” list, but it is brilliant and very useful. TEXT 3D text, which has been problematic in the past, continues to gain stability and rendering speed. What I really like, though, is that we now have full position, scale and rotation control in 3D space for both 2D and 3D text.
And, every setting can be keyframed. This didn’t make Apple’s “Top New Features” list either, but this is something I’ll use more than most. (Well, not more than color, but darn close to it.) 360° VIDEO Oh, yeah THIS is cool!
Final Cut now supports mono and stereoscopic 360° Video. We can watch it on our computer display, or a Vive headset. NOTE: VR requires an HTC VIVE headset connected to our Mac with Steam installed and the SteamVR app enabled for output to a VR headset. Apple recommends using a 27-inch iMac with Radeon Pro 580 graphics for optimal performance when editing 360 video with a VR headset connected. Even better, Final Cut Pro editors can edit 360 video without a connected VR headset on any system that supports Final Cut Pro 10.4. Using the mouse, keyboard, or headset, we can pan, tilt, view, wander and dream inside a 360/VR movie.
I had a very brief time to play with a headset and it is pretty amazing. What I especially like, since I am still coming up to speed on many different elements of VR, is that we can use an inexpensive camera to shoot some 360/VR experiments, then, without investing in an expensive headset, just start working with the media inside FCP X using the built-in computer monitor and tools.
Getting started with VR has never been easier. NOTE: There is also a very cool new tool, called 360° Patch that gets rid of the tripod at the bottom of the frame. It works like the Clone tool in Photoshop, except on video. Very, very cool! WHAT DIDN’T CHANGE Apple stayed with the interface they introduced in the 10.3 version.
In fact, media management, editing, trimming, timeline organization and transitions haven’t changed. Titles are the same, with the addition of seven titles specific for 360° Video. Generators are the same, with the addition of two new generators for 360° Video. And, as far as I can tell, transitions are the same, period. The good news here is that all your high-speed editing skills don’t need to change with this new version.
Except There is a neat new keyboard shortcut: Command + Left/Right Arrow. This moves the playhead to the next clip in the same role and selects it. This is a very fast way to do color grading! AN UPGRADE CAUTION This version of Final Cut, like other major releases, will update your libraries the first time you open them.
Once upgraded, these libraries can no longer be opened in earlier versions of Final Cut. Behind the scenes, only the library databases are being modified. Media is never affected by an upgrade.
This upgrade process is reasonably quick. My small projects upgraded almost instantly.
Larger project may take a bit longer. Keep this library upgrade fact in mind if you have multiple editors sharing projects. Everyone will need to upgrade at once. You’ll also need a system that can run macOS 10.12.4 or later. NOTE: Like version 10.3, the 10.4 version cannot upgrade FCP X 10.0 Events or Projects. It can upgrade every version of FCP X from 10.1 onward. And, just to stress, media is never affected by an upgrade.
WHAT ABOUT COMPRESSOR – WHAT’S NEW? New features in Compressor 4.4 include:. Support for compressing and outputting 360° Video. Support for HDR10 and Hybrid Log Gamma HDR formats. HEVC (H.265) encoding.
Enhanced MXF export, including AVC-Intra, D-10/IMX, Apple ProRes, and XDCAM HD In other words, all the new formats that were added to Final Cut Pro X are also supported by Compressor. NOTE: If you plan to work with HDR media, buy yourself some extra storage, you’re going to need it. And, plan to shoot, edit, export and compress 10-bit or greater files.
All ProRes formats fully support 10-bit, but many cameras, such as AVCHD, do not. WHAT ABOUT MOTION – WHAT’S NEW?
New features in Motion include:. Support for creating 360° immersive video projects. Support for HDR.
Support for HEVC. Easily convert project types to switch between FCP X titles, generators, effects and transitions. There are a variety of new Looks filters. A new behavior, called “Overshoot” builds spring-loaded animations automatically, without keyframes. No longer do we need to specify what we are creating at the time we first create the Motion project.
Now, anything in Motion can be converted to anything for use inside Final Cut Pro X; more or less. NOTE: Based on the version of Motion I looked at, the contents of the Motion library seem essentially the same, with the addition of the same new 360° Video generators and titles that also appear in FCP X 10.4. THINGS I HAVEN’T BEEN ABLE TO CONFIRM There are several issues we’ve had with FCP X 10.3 that I haven’t been able to confirm whether Apple addressed these in the 10.4 update, including:.
Problematic DVD burning in both FCP X and Compressor. The roughly 3,500 clip limit in a Library which limits performance on large projects. Issues with creating MP4 files in Compressor, when compared to similar compression in Adobe Media Encoder WHAT APPLE MISSED In terms of features, this is a substantial upgrade.
But there are three key areas that Apple did not address in this upgrade:. Improved collaboration between editors. Improved audio mixing, including any kind of dynamic link with Logic X. Improved support for very large libraries Given how aggressively Adobe and Avid are supporting team editing, and especially because Final Cut Pro X is built on a database engine, it continues to surprise me that collaboration is as difficult as it is.
This is compounded by Final Cut’s limited support for editing libraries using shared storage, even when connected via 10gb Ethernet. Editing teams exist for even small projects today and Final Cut does not make it easy to share libraries or projects. Media sharing, of course, has been available since the introduction of FCP X.
I am a huge fan of Roles. They make making many tasks much easier, especially when it comes to exporting – but not audio mixing. The idea of applying a compound clip to a role so that we can apply filters to the compound clip is an exercise in frustration. Audio mixing in FCP X is ridiculously awkward. It is far faster to export an XML file from FCP X, convert it using XtoCC, import it into Adobe Audition, mix the project, export a stereo pair, import it into FCP X, assign a role to it, then export the finished project than to attempt to do the mix in FCP X itself. I know, I timed it. FCP X is 3-6 times slower than round-tripping in Audition.
Roles are great, but not for mixing. Finally, it may be that Apple has increased the number of clips that can be supported in a Library, but I’m getting emails almost every week from editors experiencing performance slow-downs because they have too many clips in a library.
Again, FCP X is a database, it should be able to handle far more clips without choking. Smile on the other hand, if we didn’t each have our own laundry list of stuff that Apple “must fix,” well, there’d be no excitement surrounding an upgrade. SHOULD YOU UPGRADE? The standard rules apply:. NEVER upgrade in the middle of a project. Finish the project then upgrade. Don’t upgrade if you can’t afford to take a day to chase problems.
Upgrading all three apps takes about 45 minutes, but always allow time to chase a plug-in that stopped working. Hold off upgrading if you use lots of plug-ins until you verify with their developer that they work. That being said, there are refinements throughout the app, though more with effects than editing. The new version is worth the time to upgrade. Once you start using the new color tools, you’ll never go back. So what should you do?
If you love being on the cutting edge AND you are between projects, upgrade today. If you are a died-in-the-wool skeptic, wait a month and see how this rolls out before committing. There’s no harm in waiting – especially if you depend on 3rd-party plug-ins and software. What am I going to do? I’m upgrading my main editing system to 10.4 tomorrow and keeping two backup editing systems on 10.3 for the next month or so.
I like this new version and I’m looking forward to using it for real productions. The features in this update make it a very compelling release. SPECIAL NOTE: I’ve created extensive new video training covering all the new features in Final Cut Pro X 10.4.
Final Cut Pro For Mac
Troubleshooting Tips for Final Cut Pro X Most of the time, Final Cut Pro X works great. But, when it doesn't, here are some things you can try to get your system back to normal in no time.
Here's the quick list:. 1Quit and restart Final Cut Restarting Final Cut releases and refreshes memory so that if something was confusing your system, restarting Final Cut can fix it. 2Check your media Frequently, problems are caused by still images that are too big. Limit your digital photos to no more than 5,000 pixels on a side.
Final Cut is a video editor, not a still image editor. Images that are too large cause problems. Also, stock footage files are known to cause problems. Be sure to convert all stock footage to ProRes 422 before importing into Final Cut Pro X. 3Delete render files and re-render Open your Project in the Timeline and choose File Delete Project Render Files.
Render files can become corrupt. Trashing them forces Final Cut to create new render files which often will fix the problem. 4Create a new library Create a new library and a new project. Then, copy and paste sections of the old project into the new project.
Test each section until you find the spot that doesn't work. At which point, you can remove or replace the bad media. 5 Create a new user account Open System Preferences Accounts and create a new User Account. This resets all preferences for both Final Cut and the operating system back to factory defaults. The only problem with doing this is that a new user account can't access files stored in the Home directory of the old user account.
For this reason, I always recommend storing all libraries on, not the Home Directory. 6Trash FCP X Preferences Trash Final Cut Pro X preference files.
Final Cut Pro Fix Grainy Video
There are at least three preference files and, if you've had a crash, there can be more. Here are the steps:. Go to the Finder. Hold down on the Option key and click on the Go menu. The Library folder inside your Home Directory now shows up as a selection inside this menu.
(You could also type Shift+Command+G, or select Go Go To Folder in the Finder; then, type /Library/ and click Go.). Open to the Library Preferences folder. Trash com.apple.FinalCut.LSSharedFileList.plist. Trash com.apple.FinalCut.plist. Trash com.apple.FinalCut.UserDestinations.plist. Trash any other files that start with 'com.apple.finalcut'.
Empty the Trash. Restart Final Cut Pro X. 7Remove and re-install Final Cut If all else fails, delete FCP X from the Applications folder and re-install it from the. One of these techniques should fix your problem. If not, it's time to contact. # Recommendation: This is a basic tutorial about Apple Final Cut Pro X, professional video editing software. However, if video editing is new to you, consider.
This is a powerful but easy-to-use tool for users just starting out. Download the free trial version below.